Unity 3D allows game developers to create cross-platform multiplayer apps with significant potential for profit. The engine can be used to create games and applications for Mac, PC, iOS, and Android devices. Unity 3D is a favorite platform among indie game developers hoping to break into the industry, and is also widely used by large commercial development teams.

The Unity3D engine is flexible and easy to use, which is what makes it so attractive to indie and large-scale development companies alike. The platform also has a massive community with game developers, writers, and graphic artists who are more than willing to offer their support to newcomers. Developing a game of any size is never an easy task, but help from the Unity community and its large library of assets, tutorials, and videos makes this goal much more achievable.

After their mobile game development with Unity has progressed significantly, many game developers are ready to offer their game to the public. Whether it’s a single person handling all the work or a full dedicated team, all time and effort put into a game has value. Thus, developers naturally want to make money from their game so they can cover their expenses and turn a profit.

When it comes to making a profit, games made with Unity aren’t very different from games made with other development engines. Alternatively, with Unity cross-platform design tools, a app development company can profit from the same game on multiple platforms, significantly increasing their profit potential without adding to the workload.

There are four strategies developers can use to profit from games created with Unity3D. Be aware that most customers won’t be happy with changes after a game has launched, so plan your monetization strategy carefully prior to launching your game. To help you decide, here is an overview of each strategy’s pros and cons.